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Fallout 2 Energy Weapons Build

Fallout 2 Energy Weapons Build - You may have to lean on an npc helper or two until you jack up your energy weapons to 120% or so. Smg/combat shotgun for close range. I'm planning an energy weapons build and from what i've heard energy weapons are a hot commodity in the early game. Rank 1 requires us to do 16,000 damage overall with energy pistols (pew pew) and rank 2 requires us to do 25,000 damage with energy rifles (ycs/186). Energy weapons has just gatling laser for mowing down mobs of enemies but does have plenty of good single target weapons, pistols for weaker enemies and only 2 types of ammo which have. Alien energy weapons, like alien blaster or firelance can be extremely effective in the hands of a high luck/finesse energy weapons character (almost every hit is a critical), but. Once in a blue moon; New vegas and fallout tactics. After that it's just a matter of using the right weapon. I'm wondering what starting special, skills, and traits would be best?

Hunting rifle for medium range. New vegas and fallout tactics. Find and view all energy weapons including detailed information for fallout 2 on gamebanshee! After that it's just a matter of using the right weapon. I wanna do a semi automatic energy weapons build. This article lists all weapons in fallout 2. And even then, you could save yourself a headache in the earlier game. Super sledge, pulse rifle or gauss rifle, alien blaster or gauss pistol (either gauss weapon is used for sniping. Titan is chosen primarily for hulking form, an insane. You may have to lean on an npc helper or two until you jack up your energy weapons to 120% or so.

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Alternatively, You Could Start With Big Guns And Scramble To Find One Very Early.

Titan is chosen primarily for hulking form, an insane. Energy weapons has just gatling laser for mowing down mobs of enemies but does have plenty of good single target weapons, pistols for weaker enemies and only 2 types of ammo which have. Is energy weapons worth investing in? Or should i stick to small guns?

You May Have To Lean On An Npc Helper Or Two Until You Jack Up Your Energy Weapons To 120% Or So.

Hunting rifle for medium range. Choosing between the two, i'd go for energy weapons because of the pulse rifle, which chews through power armor and makes short work of pretty much everything else. You can actually find infinite gauss ammo in san fran. I'm wondering what starting special, skills, and traits would be best?

Find And View All Energy Weapons Including Detailed Information For Fallout 2 On Gamebanshee!

Alien energy weapons, like alien blaster or firelance can be extremely effective in the hands of a high luck/finesse energy weapons character (almost every hit is a critical), but. This weapon comes with a unique weapon accurate perk with gives it a bonus of 20% accuracy. Here are the best weapon choices for each build: You can be releasing one while stocking the other.

Smg/Combat Shotgun For Close Range.

You get a lot of opportunity to earn xp in fallout 2 so you don't have to worry to much about your character build. For example, if you specialize in energy weapons, you can give any gauss weapons and ammo you find to vic or cassidy. Scoped hunting rifle for long range. I wanna do a semi automatic energy weapons build.

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