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Fallout Luck Build

Fallout Luck Build - Perception, agility and luck build. You want 23 luck to crit every three shots or 33 luck for crit every two shots (with crit savvy rank 3 perk). Luck is the strongest special stat. I plan on getting perception, strength, charisma, agility, and luck bobbleheads first before any main/faction/side quests. Bloody mess is a fun perk. Special book point will go to agility. You'll need luck to build your critical recharge meter. The best i've tried so far (and i've finished the game at lvl46 with it) is the luck (primary) agility (secondary) perception (tertiary) vats gunnery/stealth build. Luck is a very useful special stat in fallout 4 because it contains powerful perks that revolve around finding more items in containers and dealing more damage with critical. With 24 luck, rank 3 crit savy and a 15 % crit fill weapon, your crit meter fills off every shot.

Luck is the strongest special stat. (crit fill formula = luck x 1.5 +5) so 24×1.5 +5 = 41% meter filled. It also affects the durability condition of weapon/armor drops, but no one worries about. Luck is good for criticals, if you get a weapon with a good critical chance, like lucky or that gun, you will be critting. Luck is a very useful special stat in fallout 4 because it contains powerful perks that revolve around finding more items in containers and dealing more damage with critical. With 24 luck, rank 3 crit savy and a 15 % crit fill weapon, your crit meter fills off every shot. In fact, fallout 4 is one of the few games with a “luck” aspect where you can actually see the benefits of the perk. You'll also find more money and ammo with luck. There’s lots of ways to customize them but those are the basic concepts you’re gonna work with. You'll need luck to build your critical recharge meter.

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1.8.1.1.1.9.8 Dragoon08 7 Years Ago #1 Will Rush The Bobble Heads For Perception, Agility And Luck From The Start And Get The Deliverer Asap.

Luck is the strongest special stat. Typically the two ways to play a luck character are: You want 23 luck to crit every three shots or 33 luck for crit every two shots (with crit savvy rank 3 perk). With 24 luck, rank 3 crit savy and a 15 % crit fill weapon, your crit meter fills off every shot.

There’s Lots Of Ways To Customize Them But Those Are The Basic Concepts You’re Gonna Work With.

In fact, fallout 4 is one of the few games with a “luck” aspect where you can actually see the benefits of the perk. Luck is good for criticals, if you get a weapon with a good critical chance, like lucky or that gun, you will be critting. High endurance resulting in high health points, high perception and luck for lots of fun in vats, and low intelligence so we can put those points elsewhere and. It's fine if you ignore luck, but even the introduction cinematic for luck states it affects far more than just criticals (also, the official game guide lists a bunch of things it.

Insane Money And Insane Damage.

Luck is a very useful special stat in fallout 4 because it contains powerful perks that revolve around finding more items in containers and dealing more damage with critical. Looking for the best high luck/low int/melee build out there. Making every other shot a critical hit. It also affects the durability condition of weapon/armor drops, but no one worries about.

Bloody Mess Is A Fun Perk.

Perception, agility and luck build. You'll also find more money and ammo with luck. Special book point will go to agility. It is a very effective weapon for a luck build because of its high fire rate, high critical chance, and only uses 17 action points in.

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