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Oblivion Spellsword Build

Oblivion Spellsword Build - Use your magic to make you a better swordfighter, or use your armor and blade to. Any race works, though they play a bit differently. As for the race, breton. I have supreme, midas and conduit magic and i'd like to use a lot of different spells while still being able to eat a hit. Now in case you wanna play skyrim( off topic) you can legit play a spellsword build with a couple mods (ordinator, apocalypse). This makes magicka cost lower but still. Good offensive and defensive capablities, both through combat and through magic. The premade spellsword class is magic specialty so they expect you to cast a weakness spell and/or paralyze and then strike with one of the game's enchanted blades. My main weapon will be swords, and i will wear a combination of light and heavy armors (i will use heavy armors more, but light armor. As henkie points out, when leveling, gaining all +5s is the key to winning battles at the medium.

There are two basic ways you can successfuly combine physical combat with magic: The premade spellsword class is magic specialty so they expect you to cast a weakness spell and/or paralyze and then strike with one of the game's enchanted blades. A spellsword utilises a melee weapon of his/her choice and a range of magic skills. If you get your hands on an shield spell, levelling it up is easy. Destruction is definitely the most useful magic skill for a spellsword, but conjuration, illusion and restoration all work well too. No skills from intelligence, agility or speed. As henkie points out, when leveling, gaining all +5s is the key to winning battles at the medium. This makes magicka cost lower but still. A spellsword doesn't need to keep a balance between magic and melee in usage, but can readily fallback. This category contains a list of oblivion npcs who are spellswords.

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I want to start a new game in oblivion soon using oscuro's overhaul. A spellsword doesn't need to keep a balance between magic and melee in usage, but can readily fallback. As for the race, breton. Use your magic to make you a better swordfighter, or use your armor and blade to.

A Really Strong Option For Melee/Caster Builds Is To Make Custom Touch Spells That Do Damage/Absorb Health And Paralyze For 1 Second.

A spellsword utilises a melee weapon of his/her choice and a range of magic skills. If you get your hands on an shield spell, levelling it up is easy. I bought this game about two weeks ago and i've been trying to get a handle on leveling in this game because i keep getting conflicting things on how to level properly. The premade spellsword class is magic specialty so they expect you to cast a weakness spell and/or paralyze and then strike with one of the game's enchanted blades.

Id Have To Say That A Battlemage Is More Focused On Magic With Weapons Supplementing It While A Spellsword Focuses On The Weapons Aspect.

This makes magicka cost lower but still. Can you guys please share a viable spellsword build for ooo/mmm? My main weapon will be swords, and i will wear a combination of light and heavy armors (i will use heavy armors more, but light armor. There are two basic ways you can successfuly combine physical combat with magic:

No Skills From Intelligence, Agility Or Speed.

Spellswords dont use destruction at all. It's a tedious process (i know) but the ability to create your own spells is undoubtably worth it. Good offensive and defensive capablities, both through combat and through magic. I have supreme, midas and conduit magic and i'd like to use a lot of different spells while still being able to eat a hit.

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