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Uv Build Ignore Files

Uv Build Ignore Files - Uv uses the presence of a build system to determine if a project contains a package that should be installed in the project virtual environment. Uv build will first build a source distribution, and then build a binary distribution (wheel) from that source distribution. For example, i don't want to. If the project virtual environment (.venv ) does. Use combination of find_packages and manifest.in. Setting tool.uv.package = false will force a project package not to be built and installed into the project environment. When publishing a package, we. In one of our projects, i need to bundle static assets that are generated and stored in folder that is in the.gitignore file. If set, uv will not read any configuration files from the current directory, parent directories, or user configuration directories. Run uv build in the dev directory, i.e., not in a cache temp, or temp directory, such that all the files are available and the file environment is the same as with cargo build.

You can limit uv build to building a source distribution. To prevent this, we add a `.git` file. If a build system is not. If the project virtual environment (.venv ) does. For example, i don't want to. I want to exclude a folder from build in certain configuration. Run uv build in the dev directory, i.e., not in a cache temp, or temp directory, such that all the files are available and the file environment is the same as with cargo build. To check, what is in the package. By adding a gitignore in `dist/` with `*`, we caused hatchling to ignore all files in our temporary build directory below it, causing empty wheels. Basically, i need some way to say this in build.cs file:

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Run Uv Build In The Dev Directory, I.e., Not In A Cache Temp, Or Temp Directory, Such That All The Files Are Available And The File Environment Is The Same As With Cargo Build.

Setting tool.uv.package = false will force a project package not to be built and installed into the project environment. Contribute to nodejs/node development by creating an account on github. If a build system is not. It uses pyproject.toml and uv.lock, no more need for requirements.txt.

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Uv build will first build a source distribution, and then build a binary distribution (wheel) from that source distribution. Uv.lock ensures deterministic builds by freezing the. If set, uv will not read any configuration files from the current directory, parent directories, or user configuration directories. By adding a gitignore in `dist/` with `*`, we caused hatchling to ignore all files in our temporary build directory below it, causing empty wheels.

Basically, I Need Some Way To Say This In Build.cs File:

If the project virtual environment (.venv ) does. I want to exclude a folder from build in certain configuration. For tool commands, which operate at the user level, local configuration files will be ignored. For example, i don't want to.

In One Of Our Projects, I Need To Bundle Static Assets That Are Generated And Stored In Folder That Is In The.gitignore File.

With other build tools, i've been able to explicitly add the assets to the to. You can limit uv build to building a source distribution. Use combination of find_packages and manifest.in. To check, what is in the package.

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