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Punch Club 2 Best Agility Build

Punch Club 2 Best Agility Build - Flytrap is useful for the extreme agility people while breaker is useful against the pesky tanks. But in the end it actually comes downto preference. The more agility the more often you can perform actions. In skill tree unlock skills straight to the way of the bear. In first day train stamina on treadmill and squats mainly, 2 points in strength, everything else in agility. Before you even fight the other guy, they show you their class. Side punch gets replaced with ‘jab’ or ‘hook’ mid game and the uppercut gets replaced with ‘clothesline’. Torturer and the crystal cobra. You should unlock and use the scorpion style against. Extra agility never hurts for missing less and saving energy if you can get another point working the speed bag.

On a strength build, which consumes a lot of energy, making too many attacks will drain your energy pretty fast. Before you even fight the other guy, they show you their class. I favored an agility/stamina build, but the game is way easier if you change your class and fighting options with each fight. After that, work to get all the active skills i told you (except flip kick, you can. But in the end it actually comes downto preference. With bear, you probably want a 3:2:2 build favoring strength. Let's also say that the bear build is spamming the all in,. I went with a similar build specialized in crystal cobra and full dodge. To compensate low stamina, i used an attack (meditation ?) that trade initiative for energy. Strength determines your power (and energy consumption), agility determines how often you act, and stamina determines your energy.

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Let's Also Say That The Bear Build Is Spamming The All In,.

I went with a similar build specialized in crystal cobra and full dodge. Dodge is also broken, there's not many stuff that helps against dodge, shadow cloning + phantom + crystal. You should unlock and use the scorpion style against. Let's say that a really sophisticated bear build has like 280 health, while a monkey build might be closer to 150.

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I favored an agility/stamina build, but the game is way easier if you change your class and fighting options with each fight. Side punch gets replaced with ‘jab’ or ‘hook’ mid game and the uppercut gets replaced with ‘clothesline’. To compensate low stamina, i used an attack (meditation ?) that trade initiative for energy. But in the end it actually comes downto preference.

You'll Need To Have A Healthy Pool Of.

After that, work to get all the active skills i told you (except flip kick, you can. Before you even fight the other guy, they show you their class. On a strength build, which consumes a lot of energy, making too many attacks will drain your energy pretty fast. Strength determines your power (and energy consumption), agility determines how often you act, and stamina determines your energy.

With Bear, You Probably Want A 3:2:2 Build Favoring Strength.

Flytrap is useful for the extreme agility people while breaker is useful against the pesky tanks. • punch club 2 but i never train streng. The only class that i found. When you get to 14 agility, you can unlock the path of the dancing monkey, and the game's advanced agility skills.

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